The specific implementation would make all the difference. And of course, once you allow sideloading, it would be near impossible to take it away if things did go badly. The counter argument is that Android is already a lot more permissive than iOS, so a company like Facebook has a lot less incentive to go to the effort of an alternative distribution method. I have to say, I’m still on the fence as to whether sideloading would be a problem if it were allowed on iOS. Or, to take another example, why hasn’t Facebook taken their app off the Google store? Surely that would give them a lot more freedom in what they can do with the app? ![]() ![]() If a big company selling a game as addictive as Fortnite can’t make a profit selling outside the official platform app store, it’s hard to see anyone else doing it. I think it came out in the recent Epic trial that they had tried distributing Fortnite for Android outside the Google store so they could avoid paying Google a cut, but they had to abandon that and put it on the Google store because they couldn’t get enough people to download it outside the official store. How likely is this to happen, though? Given that sideloading is possible on Android and Google is generally less restrictive, why haven’t the big players set up their own alternative stores there. I don’t want to have to remember that the Nest app came from Google’s store, and the Alexa app came from Amazon’s store, and Netflix required users to download the app to install directly, and Fantastical and CardHop only from the Flexibits store.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |